Plug Your Self In

Given the announcements during 2017 so far from Facebook et al regarding the ability to ‘think’ letters on to a screen and type with our thoughts, is it fair to...

Learn More

Changing Drawing for Everyone…Again

In recent years, the difference between traditional illustration methods and art-based technology have merged, forming a wave in the process of revolutionising drawing for people everywhere. A string of human...

Learn More

Switching Up

I have been playing video games since I was 5 years old. I had an original Game Boy when they were first released, a Commodore 64 with tape and floppy...

Learn More

Virtual Worlds Contribute Research for Science

Believe it or not, over the years virtual worlds, such as World of Warcraft, have contributed to research and development for the medical sciences. Introduced in September of 2005, 'Corrupted...

Learn More

Virtual Reality Lineup

2016 is the year that virtual reality is finally within our grasp, with the launch of some of the biggest VR headsets occurring throughout the first half of the year....

Learn More

The Reality of HoloLens

At the recent E3 games show in LA, Microsoft and Mojang unveiled an innovative new holographic version of video game Minecraft. Using Microsoft's HoloLens, Mojang demonstrated how holographic gaming can...

Learn More

Developing on the Edge

Let's start by stating the obvious; web design and development is an industry that is in a constant state of flux. Technology moves so quickly that designers and developers are...

Learn More

Beacon technology and connected brand experiences

Do you have Bluetooth? Are you ready to embrace the latest 21st century trend? If the answer to both of these questions is yes, then you are ready for Beacon...

Learn More